SHET viewer for file "MICRO/REST/REST2.DAT", offset 517294
Not all the info in the SHET is shown here. I can't seem to get the HTML tables to display without a minimum row spacing, so some of the sheets have gaps in. Currently using a heuristic to guess at the locations of the Sheets.
Found 22 sheets
Many sheets have metadata arrays, with one 8-byte entry for each texture square. This page can only show one byte plane from those arrays at a time. Please choose one of the following:
Header
| unknown | unknown | ? | ? | ? | sheetCount |
|---|---|---|---|---|---|
| restobjs.def | resttims.def | 1 | 500 | 1 | 22 |
[201] tabltop1 at 517327
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 14 | 264 | 264 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 1 | 0 |
Flat continues at 518155 for 2072 bytes
| 1 | 2 |
|---|---|
| 0 | 0 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 | 0 | 0 | 0 | 0 | 5 | 0 | 4 | 0 | 8 | 8 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 1 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 8 | 4 | 0 | 0 | 0 | 1 | 5 | 0 | 0 | 0 |
| 0 | 5 | 5 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 8 | 0 | 0 | 0 | c | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 8 | c | 0 | 0 | 8 | 8 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 8 | 0 | 0 | 0 | 8 | 8 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 8 | 0 | 0 | 0 | 0 | 1 | 1 | 8 | 0 | 0 | 0 | 0 |
Now objects and weapons at 519725
| ObjtCount |
|---|
| 21 |
| Xrot | Yrot | Zrot | Zero1 | Xpos | Ypos | ZPos | Zero | OBJTtype | one1 | isSolid | Dunno |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | -2048 | 0 | 1057 | 2506 | 0 | 0 | 49 | 1 | 1 | 0 |
| 0 | 0 | 188 | 0 | 1946 | 3070 | 0 | 0 | 26 | 1 | 1 | 0 |
| 0 | 0 | -1916 | 0 | 2251 | 3151 | 0 | 0 | 26 | 1 | 1 | 0 |
| 0 | 0 | 0 | 0 | 1026 | 3158 | 0 | 0 | 36 | 1 | 1 | 0 |
| 0 | 0 | 0 | 0 | 2773 | 1541 | 0 | 0 | 25 | 1 | 1 | 0 |
| -4 | -435 | -1024 | 0 | 2831 | 197 | 0 | 0 | 44 | 0 | 1 | -50 |
| -1 | 0 | 0 | 0 | 2565 | 250 | 0 | 0 | 37 | 0 | 1 | 0 |
| 0 | -10 | -1604 | 0 | 2440 | 864 | 0 | 0 | 14 | 1 | 1 | -20 |
| 0 | 0 | 415 | 0 | 755 | 1750 | 0 | 0 | 9 | 1 | 1 | -10 |
| 0 | 0 | 49 | 0 | 1144 | 1143 | 0 | 0 | 39 | 1 | 1 | 0 |
| 0 | 0 | 49 | 0 | 1954 | 577 | 0 | 0 | 30 | 1 | 1 | -20 |
| -7 | 26 | -205 | 0 | 1784 | 2466 | 0 | 0 | 10 | 1 | 1 | 0 |
| 0 | 0 | -885 | 0 | 1418 | 3070 | 0 | 0 | 28 | 1 | 1 | -20 |
| 0 | 1 | -131 | 0 | 1936 | 568 | 0 | 0 | 29 | 1 | 1 | -50 |
| -19 | 0 | -146 | 0 | 1149 | 1783 | 0 | 0 | 33 | 1 | 1 | -20 |
| -21 | 0 | -146 | 0 | 1510 | 1859 | 0 | 0 | 11 | 1 | 1 | -20 |
| 0 | 0 | 0 | 0 | 1679 | 2651 | 0 | 0 | 16 | 1 | 1 | 0 |
| 0 | 0 | 17 | 0 | 2244 | 2247 | 0 | 0 | 8 | 1 | 1 | -20 |
| 0 | 0 | 0 | 0 | 4113 | 913 | 53 | 0 | 2 | 0 | 1 | 0 |
| 26 | 352 | 0 | 0 | 3420 | 1052 | -62 | 0 | 45 | 0 | 0 | -35 |
| 1 | 2 | 633 | 0 | 2124 | 2704 | 0 | 0 | 26 | 1 | 1 | 0 |
| WeapCount |
|---|
| 3 |
| Something | Type | Xpos | Ypos | ZPos | Zero |
|---|---|---|---|---|---|
| 10 | 1 | 2703 | 1622 | 0 | 0 |
| 5 | 1 | 1564 | 878 | -30 | 0 |
| 2 | 1 | 2273 | 2799 | 0 | 0 |
[202] tabltop2 at 520227
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4700 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 14 | 264 | 264 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 1 | 0 |
Flat continues at 521055 for 1860 bytes
| 1 | 2 |
|---|---|
| 0 | 0 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 | 0 | 0 | 0 | 0 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 8 | 0 | 8 | 4 | 8 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | c | 5 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Now objects and weapons at 522625
| ObjtCount |
|---|
| 13 |
| Xrot | Yrot | Zrot | Zero1 | Xpos | Ypos | ZPos | Zero | OBJTtype | one1 | isSolid | Dunno |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 5960 | 544 | 0 | 0 | 30 | 1 | 1 | -18 |
| -2 | 0 | -1725 | 0 | 6834 | 421 | 0 | 0 | 14 | 1 | 1 | -15 |
| -9 | -1 | 2000 | 0 | 5508 | 526 | 0 | 0 | 13 | 1 | 1 | -15 |
| -1 | 2 | 0 | 0 | 5236 | 1150 | 0 | 0 | 22 | 1 | 1 | 0 |
| -1 | 2 | 1140 | 0 | 6083 | 1167 | 0 | 0 | 15 | 1 | 1 | -10 |
| 0 | 0 | 17 | 0 | 6561 | 1975 | 0 | 0 | 47 | 1 | 1 | 0 |
| 0 | 0 | 362 | 0 | 6891 | 2071 | 0 | 0 | 48 | 1 | 1 | 0 |
| 0 | 0 | 362 | 0 | 7193 | 1599 | 0 | 0 | 39 | 1 | 1 | 0 |
| 0 | 0 | 362 | 0 | 5053 | 1507 | 0 | 0 | 39 | 1 | 1 | 0 |
| -1 | 0 | 733 | 0 | 7156 | 2863 | 0 | 0 | 6 | 1 | 1 | 20 |
| 0 | 0 | -466 | 0 | 5856 | 3382 | 0 | 0 | 2 | 0 | 1 | 0 |
| 0 | 0 | 0 | 0 | 4272 | 131 | 54 | 0 | 2 | 0 | 1 | 50 |
| -12 | -297 | 0 | 0 | 4957 | 267 | -53 | 0 | 46 | 0 | 0 | -30 |
| WeapCount |
|---|
| 0 |
[203] rampety1 at 522915
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4812 | -25 | -148 | 0 | 0 | 309 | -35 | 0 | 1 | 1 | 354 | 310 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 1 |
Flat continues at 522963 for 14 bytes
| 1 | 2 |
|---|---|
| 106 | 255 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 4 |
Now objects and weapons at 522973
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[204] rampety2 at 522977
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2860 | 313 | 7 | 0 | 0 | 442 | 2047 | 0 | 1 | 1 | 360 | 238 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 1 |
Flat continues at 523025 for 14 bytes
| 1 | 2 |
|---|---|
| 56 | 255 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 |
Now objects and weapons at 523035
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[205] rampety3 at 523039
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3274 | 771 | -3 | 0 | 0 | -367 | 0 | 0 | 1 | 1 | 345 | 298 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 1 |
Flat continues at 523087 for 14 bytes
| 1 | 2 |
|---|---|
| 156 | 255 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 4 |
Now objects and weapons at 523097
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[207] baguett2 at 523101
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3527 | 821 | -165 | 0 | 0 | 0 | 0 | 0 | 3 | 4 | 600 | 64 |
D=5 | D=5 | D=20 |
D=5 | D=5 | D=20 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 1 | 1 | 0 | 1 |
Flat continues at 523193 for 102 bytes
| 1 | 2 |
|---|---|
| 216 | 255 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 8 | 8 | 0 |
| 8 | 8 | 0 |
| 8 | 8 | 0 |
| 0 | 0 | 0 |
Now objects and weapons at 523291
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[208] floorsht at 523295
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| -5708 | -4747 | 1500 | 0 | 0 | 0 | 0 | 0 | 18 | 16 | 1000 | 1000 |
D=50 | |||||||||||||||||
D=50 | |||||||||||||||||
D=50 | |||||||||||||||||
D=50 | |||||||||||||||||
D=50 | |||||||||||||||||
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 1 | 0 |
Flat continues at 524491 for 2376 bytes
| 1 | 2 |
|---|---|
| 0 | 0 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Now objects and weapons at 526797
| ObjtCount |
|---|
| 3 |
| Xrot | Yrot | Zrot | Zero1 | Xpos | Ypos | ZPos | Zero | OBJTtype | one1 | isSolid | Dunno |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 872 | 0 | 1278 | 4493 | 1500 | 0 | 5 | 1 | 1 | 100 |
| 0 | 0 | -1316 | 0 | 1650 | -759 | 1500 | 0 | 5 | 1 | 1 | 100 |
| 0 | 0 | -846 | 0 | 6188 | -665 | 1500 | 0 | 5 | 1 | 1 | 100 |
| WeapCount |
|---|
| 0 |
[209] sidesht1 at 526867
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3696 | 0 | 0 | 0 | 1024 | 0 | -2047 | 0 | 15 | 6 | 264 | 264 |
D=24 | D=65521 | D=12 | ||||||||||||
D=24 | D=65521 | D=12 | ||||||||||||
D=65505 | D=10 | D=65526 | D=7 | D=65516 | ||||||||||
D=65505 | D=10 | D=65526 | D=7 | D=65516 | ||||||||||
D=65505 | D=10 | D=65526 | D=7 | D=65516 |
| A | B | C | D | E |
|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 0 |
Flat continues at 527271 for 6 bytes
| 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
[210] sidesht2 at 527277
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3696 | 3696 | 0 | 0 | 0 | 1024 | 1024 | 0 | 15 | 6 | 264 | 264 |
D=16 | ||||||||||||||
D=16 | ||||||||||||||
D=24 | D=65521 | D=12 | D=65524 | D=5 | D=65533 | D=2 | D=65535 | D=65534 | D=5 | D=65524 | D=25 | D=65512 | D=16 | |
D=24 | D=65521 | D=12 | D=65524 | D=5 | D=65533 | D=2 | D=65535 | D=65534 | D=5 | |||||
D=24 | D=65521 | D=12 | D=65524 | D=5 | D=65533 | D=2 | D=65535 | D=65534 | D=5 | D=20 |
| A | B | C | D | E |
|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 0 |
Flat continues at 527681 for 6 bytes
| 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
[211] sidesht3 at 527687
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 3695 | 0 | 0 | -1024 | 0 | 0 | 0 | 15 | 6 | 264 | 264 |
D=20 | D=20 | |||||||||||||
D=20 | ||||||||||||||
D=16 | D=65519 | D=8 | D=65532 | D=2 | D=1 | D=65531 | D=10 | D=65521 | D=24 | D=65514 | D=20 | |||
D=16 | D=65519 | D=8 | D=65532 | D=2 | D=1 | D=65531 | D=10 | |||||||
D=25 | D=65512 | D=16 | D=65519 | D=8 | D=65532 | D=2 | D=1 | D=65531 | D=10 |
| A | B | C | D | E |
|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 0 |
Flat continues at 528091 for 6 bytes
| 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
[212] sidesht4 at 528097
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | -1024 | -1024 | 0 | 15 | 6 | 264 | 264 |
D=20 | D=65521 | D=8 | D=65531 | D=2 | D=1 | D=65532 | D=9 | D=65522 | D=20 | D=65517 | D=18 | |||
D=20 | D=65521 | D=8 | D=65531 | D=2 | D=1 | D=65532 | D=9 | D=65522 | D=20 | D=65517 | D=18 | |||
D=24 | D=65514 | D=20 | D=65521 | D=8 | D=65531 | D=2 | D=1 | D=65532 | D=9 | D=65522 | D=20 | D=65517 | D=18 |
| A | B | C | D | E |
|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 0 |
Flat continues at 528501 for 6 bytes
| 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
[213] chair001 at 528507
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1042 | -917 | 282 | 0 | 0 | 0 | 290 | 0 | 1 | 1 | 955 | 920 |
D=65522 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 0 |
Flat continues at 528555 for 14 bytes
| 1 | 2 |
|---|---|
| 0 | 0 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 |
Now objects and weapons at 528565
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[214] chair002 at 528569
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1808 | 4791 | 282 | 0 | 0 | 0 | -1907 | 0 | 1 | 1 | 955 | 920 |
D=65522 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 0 |
Flat continues at 528617 for 14 bytes
| 1 | 2 |
|---|---|
| 0 | 0 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 |
Now objects and weapons at 528627
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[215] sidesht5 at 528631
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 8396 | 0 | 0 | 0 | 1024 | 0 | -2047 | 0 | 15 | 6 | 264 | 264 |
D=65509 | D=24 | D=65516 | ||||||||||||
D=65509 | D=24 | D=65516 | ||||||||||||
D=65505 | D=4 | D=65525 | D=8 | D=65515 | ||||||||||
D=65505 | D=4 | D=65525 | D=8 | D=65515 | ||||||||||
D=65505 | D=4 | D=65525 | D=8 | D=65515 |
| A | B | C | D | E |
|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 0 |
Flat continues at 529035 for 6 bytes
| 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
[216] sidesht6 at 529041
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 8396 | 3696 | 0 | 0 | 0 | 1024 | 1024 | 0 | 15 | 6 | 264 | 264 |
D=65509 | D=23 | D=20 | ||||||||||||
D=65509 | D=23 | D=20 | ||||||||||||
D=65516 | D=10 | D=65525 | D=27 | D=65517 | ||||||||||
D=65516 | D=10 | D=65525 | D=27 | D=65517 | ||||||||||
D=65516 | D=10 | D=65525 | D=27 | D=65517 |
| A | B | C | D | E |
|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 0 |
Flat continues at 529445 for 6 bytes
| 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
[217] sidesht7 at 529451
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4700 | 3695 | 0 | 0 | -1024 | 0 | 0 | 0 | 15 | 6 | 264 | 264 |
D=65521 | D=16 | D=65521 | D=9 | D=65511 | ||||||||||
D=65521 | D=16 | D=65521 | D=9 | D=65511 | ||||||||||
D=65521 | D=16 | D=65521 | D=9 | D=65511 |
| A | B | C | D | E |
|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 0 |
Flat continues at 529855 for 6 bytes
| 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
[218] sidesht8 at 529861
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4700 | 0 | 0 | 0 | 0 | -1024 | -1024 | 0 | 15 | 6 | 264 | 264 |
D=65520 | D=8 | D=65520 | D=24 | D=65513 | ||||||||||
D=65520 | D=8 | D=65520 | D=24 | D=65513 | ||||||||||
D=65520 | D=8 | D=65520 | D=24 | D=65513 |
| A | B | C | D | E |
|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 0 |
Flat continues at 530265 for 6 bytes
| 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
[219] chair003 at 530271
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5840 | -1173 | 282 | 0 | 0 | 0 | -165 | 0 | 1 | 1 | 955 | 920 |
D=65514 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 0 |
Flat continues at 530319 for 14 bytes
| 1 | 2 |
|---|---|
| 0 | 0 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 |
Now objects and weapons at 530329
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[220] glasssht at 530333
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2455 | 75 | -193 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 234 | 400 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 1 |
Flat continues at 530381 for 14 bytes
| 1 | 2 |
|---|---|
| 206 | 255 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 |
Now objects and weapons at 530391
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[221] glasssy1 at 530395
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2545 | 114 | -130 | 0 | -43 | 0 | 0 | 0 | 1 | 1 | 30 | 120 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 1 |
Flat continues at 530443 for 14 bytes
| 1 | 2 |
|---|---|
| 206 | 255 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 |
Now objects and weapons at 530453
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[222] menu_sht at 530457
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7012 | 2602 | -8 | 0 | 0 | 0 | 289 | 0 | 1 | 1 | 840 | 596 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 1 |
Flat continues at 530505 for 14 bytes
| 1 | 2 |
|---|---|
| 0 | 0 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 |
Now objects and weapons at 530515
| ObjtCount |
|---|
| 0 |
| WeapCount |
|---|
| 0 |
[223] bagette1 at 530519
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3656 | 49 | -165 | 0 | 0 | 0 | 11 | 0 | 3 | 4 | 590 | 64 |
D=10 | D=10 | D=20 |
D=10 | D=10 | D=20 |
| A | B | C | D | E |
|---|---|---|---|---|
| 1 | 1 | 1 | 0 | 1 |
Flat continues at 530611 for 531451 bytes
| 1 | 2 |
|---|---|
| 236 | 255 |
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 8 | 8 | 0 |
| 8 | 8 | 0 |
| 8 | 8 | 0 |
| 0 | 0 | 0 |
last sheet: printing waypoint table at 530709:
last sheet was preceeded by a bump array. ptr++
Next int16 is 0, assuming array of 2*0 bytes:
| ImgCount |
|---|
| 2048 |